'Virtual Interiors' focuses on the question of how we can develop and publish digital maps and virtual rooms using historical data to reliably depict the cultural life of the past.
Kinderen in gesprek met media
'Kinderen in gesprek met media' (Kids in conversation with media) is investigating how we can design child-robot interaction in a responsible manner: not only informative in a way that children understand and like, but also with attention t...
Immersive journalism and the engaging audience
The research project 'Immersive journalism and the engaging audience' researches to what extent emotional involvement of news consumers in journalistic productions can influence the public function of journalistic organisations.
CADEAH researches the online circulation and appropriation of audiovisual heritage using an integrated and interdisciplinary approach.
Maak het publiek!
The project 'Maak het publiek!' aims to solve bottlenecks that arise when publishing publications and thus producing knowledge about acquiring and maintaining economic and cultural capital in the publishing sector, also in digital times.
ReTV researches novel solutions for broadcasters and their content partners to publish their material on multiple media channels with the effort, adjusted to the target audience.
The Bridge Hilversum
Within the project an installation with a minimum of three interactive screens on different locations in Hilversum is realised.
Reusing digital collections in museums and archives yields new stories in potentially surprising, innovative forms. Het Nieuwe Instituut and the Netherlands Institute for Sound and Vision invite creatives to create new work using archive ma...
Time Machine builds a large scale simulator mapping 2000 years of European History, transforming kilometres of archives and large collections from museums into a digital information system.