The research project that aims to empower policy-makers & decision-makers in the Cultural and Creative Industries to fully understand the social and economic impact of digitisation in their sectors and address the need for innovative (re)us...
"Kinderen in gesprek met media"
'Kinderen in gesprek met media' (Kids in conversation with media) is investigating how we can design child-robot interaction in a responsible manner: not only informative in a way that children understand and like, but also with attention t...
'Virtual Interiors' focuses on the question of how we can develop and publish digital maps and virtual rooms using historical data to reliably depict the cultural life of the past.
What societal role do documentary makers strive for, and how do they employ new recording and presentation technologies like Virtual Reality, 360-degree cameras and drones? In this project, we conduct action research: we co-produce a docume...
Immersive journalism and the engaging audience
The research project 'Immersive journalism and the engaging audience' researches to what extent emotional involvement of news consumers in journalistic productions can influence the public function of journalistic organisations.
CADEAH researches the online circulation and appropriation of audiovisual heritage using an integrated and interdisciplinary approach.
Reusing digital collections in museums and archives yields new stories in potentially surprising, innovative forms. Het Nieuwe Instituut and the Netherlands Institute for Sound and Vision invite creatives to create new work using archive ma...
The Bridge Hilversum
Within the project an installation with a minimum of three interactive screens on different locations in Hilversum is realised.
Time Machine builds a large scale simulator mapping 2000 years of European History, transforming kilometres of archives and large collections from museums into a digital information system.